This tutorial is about how things work, so you can understand what is going on. Works the same it just becomes a little more complicated.įor further help, here are some links that will send you to great tutorials you can read/watch after reding this basic one. If you want to use bigger maps than a certain dimension, you will just have to use a few scripts. It features many tools for keeping track of characters, building maps, and triggering events, and it supports some advanced scripting for more experienced developers. When I made it, I found out that things are VERY simple. RPG Maker VX Ace is an application that allows you to make video games in a simple, friendly environment, without needing to know how to code. MOVERPG Maker VX Ace/MOVE If I have understood correctly, you want to be able to open up the sample maps that come with Ace. But I found out that it was somewhat intimmidatating for me to set a project up to use Parallaxed maps. A map in RPG Maker VX Ace is a single continuous collection of tiles used to visually create a location in your game’s world. It doesn't show how to make great maps, that has been shown well already by other tutorials here and there.
Also finished two more auto-maps, and have a solid playtest run about a day behind my newest map adds. If you know how to make good maps, but not have an idea on how parallax mapping works, then this tutorial is for you. Final document I had to make for my project, technical writing is actually something I learned to do when I got my degree, which is the first time I have used that thing in years.